9.2 points, but from a technical point of view, how does the game perform? Digital foundation of Maoshe analyzes the performance of “psychic” on the new Xbox series X | s.
DF test video:
The Xbox version of the “psychic” game adopts dynamic resolution. Because of the unique dual screen game method, the resolution range of the game is much larger than that of the previous games. In single screen mode, the resolution of xsx version of the medium is from 1440p to native 4K, and XSS version is from 900p to 1080p. Unfortunately, when we encounter double screen play, the resolution of xsx version is only 900p at the lowest level, while XSS version is down to 648p all the way.
In terms of frame number, the psychic can reach 30fps in most cases on xsxs, but it also falls to 20fps for a short time, mainly because of back-end loading.
Unfortunately, the psychic seems to have serious frame rhythm problems, often accompanied by carton.
In addition, DF also confirmed a strange problem, the gamma setting of pre rendered over field animation is too high.