The full text of the blog is as follows:
After ps5 recently released the next generation virtual reality system, I’m happy to share more details of the new controller with you. It will play an important role in the VR experience we want to bring to users. Our brand new
VR controller represents our mission, that is to create a deeper sense of presence and a stronger sense of immersion in VR experience. It will start with dualsense
Based on the innovative technology of wireless controller, this technology opens up a new way to use the tactile sense, and then changes the way to “feel” the game on ps5. Now we are going to bring this innovative technology into VR
In the game experience.
The first thing you will notice is next generation VR
The unique design of the controller, spherical design allows you to hold the controller in a more natural way, and allows you to enjoy a higher degree of freedom when playing. Your hands move freely, and developers can create a unique game experience for you.
When we design the new controller, we also take ergonomics into consideration. This controller has excellent balance weight, so that you can hold it comfortably in your hand.
We applied the test results for users with different palm sizes, as well as the accumulated experience in all Playstation platform controllers over the years, to complete this index design which is enough to completely change the playing method of VR games.
The new VR controller enables players to feel and interact with the game in a more intuitive way. It not only contains several key functions from dualsense, but also reflects our vision for the next generation of VR games.
Adaptive trigger: each VR controller (left and right) contains adaptive trigger button, which can increase the tactile tension when pressing, which is similar to the design of dualsense controller. If you’ve ever played
Ps5 game, you should be familiar with the tension when pressing the L2 or R2 button, just like when you pull the bow to shoot an arrow. If this mechanism is applied to VR, the experience intensity will rise to a higher level.
Tactile feedback: the new controller creates the optimal tactile feedback according to its appearance specifications, so that all the feelings in the game world can be more shocking, detailed and rich. When you cross the desert or fight in melee, VR
The ultimate audio-visual experience will make you feel completely different.
Touch detection: even if your thumb, index finger or middle finger does not press in the area, the controller can still detect your finger. This allows you to make more natural movements through your hands in the game.
Tracking: the new VR headset will track your VR controller through the tracking loop at the bottom of the controller.
● action button analog rocker: the left controller includes an analog rocker, triangle button and square button, “grip” button (L1), and board computer button (L2)
And the Create button. The right controller consists of an analog rocker, X button and circle button, grip button (R1) and board button (R2)
And the option button. One of the purposes of the grip button is to pick up objects in the game.
Sie’s product, engineering and design teams work together to build a new VR controller from scratch. The goal is to make the VR controller of today’s era more competitive
The game leaps forward. We are very happy to develop such a controller, but now the focus is on how game creators can make good use of these features to design the next generation of VR experience. New VR
The prototype of the controller will soon be handed over to the developer team. We can’t wait to see what ideas they will come up with, and how this controller can help them turn their dreams into reality!