Hello, everyone in space. I think we are addicted to sudden outbursts that can not be pulled out or suddenly. Therefore, there is no time to visit the whole map. So I thought of writing such a post to show the map of the game as much as possible.
PS: some pictures are screenshots in the direct game, and it is easier to record them, so there are more video screenshots. (Mimi Tucao: as far as possible, it is because of the sudden death of the trip! Can not make complaints about the whole picture!
At the last moment of life, I took a full picture of the map for you
The first map to introduce is called “abandoned facilities”, and you can see the map name by clicking tab in the counter office. Personally, I think that three of the five games will match this picture, and the matching rate is still very high.
I found it was not intercepted. Pretend to have clicked the tab
This picture appears in the two fast matching modes of “team competition” and “facility competition”. The whole map is small in scale and suitable for fast-paced guns. So for the players who want to be quick and sudden, they can choose to play “team competition” mode. In two different modes, there will be some changes in the interface.
In the “facility competition” mode, there is a point occupying prompt at the top of the interface, and the location of three points will be displayed on the map
In “team competition” mode, only the position prompt of bullet supply
The white ball in the middle connects the surrounding facilities, with many connecting channels inside. This position is suitable for long-range warfare. Because first it is a very open field of view, and then there is an opening in it, which can be hidden as a shelter. Or you can use the entire sphere as a bunker. Besides, don’t float in the air like I am and a target. I am a false demonstration!! but still pay attention to that the rate here is probably a resurrection point, so be careful of the back stab.
There are many shelves and goods around the white sphere, which can be used as bunkers, which are suitable for some high mobility professions to loop around and output through bunkers. In fact, there are many corners and corners in the bunker, which are suitable for hiding and output. However, the saltfish player can’t do it because it is too tested.
For example, this is the position below the white sphere, and the left is the cargo, which can be used as a bunker.
And like this in this kind of corner quietly Mimi output, I don’t know where people are killed.
Although I was shot crazy to record video, I still didn’t find the rules of birth point. I’m sorry, I will try to find out the rules in the test for the rest of the day. I guess one is random first.
I think the birth point is in the middle of the white ball, because there is a hole in the top. It seems that you can hide here and pick up your head.
This birth point marks the location of point a and point C. So the problem comes B point so no card face, there is no sign.
This birth point will see the entrance of point B as soon as it comes out
Here is point B, and you can occupy the point position near the right light emitting body. It is not a computer, it is the feeling of robbing information.
From this perspective, you can go a little along the channel to point a, and there is no chance to cut the picture to point a until the death.
I don’t know why point C is full of purple. And then there’s a ammunition supply box here at C, which can be added
I think this picture is still suitable for the “team competition” mode. The map is small in scale, and will meet the enemy in a while. Basically, whoever wins the point first will win. If you like the gun, then this map will be very suitable for you. By the way, crazy fish wandering map, everyone teammates sorry!!!
For more, please pay attention to the border
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