Playstation Japan studios restructured on April 1, part of its functions transferred to global Studios

Sony mutual entertainment has confirmed to ign that it will restructure Sie Japan on April 1.

The official statement is as follows:

Playstation Japan studios restructured on April 1, part of its functions transferred to global Studios

“In order to further strengthen its business operation capability, Sony mutual entertainment confirmed that Playstation Japan studio will be reorganized on April 1 to become a new organization. The restructured Japanese studio will focus on the Asobi team, which is the creative team behind the “astronaut’s entertainment room”. The team will focus on a single vision and build on the popularity of “astronaut’s entertainment room”.

Playstation Japan studios restructured on April 1, part of its functions transferred to global Studios

In addition, the external production, software localization and IP management of Japanese studios previously undertaken by Japanese studios will also be included in the global functions of Playstation studios. “

Playstation Japan studios restructured on April 1, part of its functions transferred to global Studios

Sony’s Playstation studio is a brand new umbrella brand, which includes first-party game developers such as Santa Monica, naughty dog, Tucker punch and insomniac. Sony’s reorganization will effectively transfer part of its Japanese studio assets to global brands.

After the announcement, it’s no surprise that several Japanese studios have made resignation statements. Recently, the resignants include shinko Yamachi, the producer of blood curse, Ryo sogabe, the video manager, and Masai Yamamoto, the executive producer.

Further away, by the end of 2020, Ichiro waiyama, producer of silent hill and gravity vertigo series, announced his departure and founded bokeh game studio. He co founded the new company with Kazuo Sato and Junichiro Okura. Also at the end of last year, Shoichi niaoyama, a former producer of Curse of the blood, ghost of the devil: Remaking and sacrifice of the soul, made a statement and left Sony Interactive Entertainment Japan studio.

Foreign media VGC reported that Sony Japan studio’s profitability in recent years is not good. Developers hope to first develop games that can attract Japanese market, and then attract global players. Playstation hopes that it can be as successful as other first-party studios in the world. Such differences made the fate of Japanese studios determined as early as a year ago.

Last year, according to a report by Peng Bo, many employees of Japanese studios didn’t renew their contracts. Playstation USA thinks they should not just focus on the Japanese market.